Creating astonishing games and software.


-> Programming

  • C#, .NET (10 years)
  • C++ (5 years)
  • ALM: Git, TFS, SVN, Azure DevOps
  • SQL, LINQ, XML, WCF, web services
  • WPF/XAML and Windows forms
  • Unit testing: NUnit, Moq, Ninject, Google Test
  • Essentials of Scripting: Powershell, Python, Bash
  • Essentials of Web dev: PHP, ASP.NET, HTML, CSS
  • Mobile & Cloud computing (Windows Phone and Azure)
  • Dynamics NAV 2009 - 2016 + C/AL

-> Game development

  • DirectX and XNA on PC, Xbox 360 and Windows Phone
  • OpenGL and Glut(basic)
  • HLSL and CG shaders
  • Newton Game Dynamics, Box2D
  • Source game development

-> 3D/Art

  • 4 years of experience with 3DS Max and Photoshop.
  • Good at: modeling, rendering
  • Basic/average at: texturing, rigging, skinning, animating, compositing

-> Social

  • 2010 Oct 6th: Speaker at the EU parliament.
  • Good at working together with other departments.
  • Customer-centric.
  • Well organized, clarity is key.
  • Strong eye for details.
  • Team oriented as well as independent.

-> Languages

  • Dutch (native)
  • English (excellent)
  • French (very basic)

Personal Data

Full Name: Rob De Reycke
Born: August 26th, 1988
Residence: Kortrijk, Belgium
Networks: Facebook profile Linkedin profile Twitter account Tweakers.net profile
Download resumé:


2017 March - present: Software Engineer
at Barco (Belgium)
2011 Feb - 2017 March: .NET Developer
at NaviTrans (Belgium)
2011 May: Jr. Software Engineer/Technical Artist
at GIANTS Software Gmbh (Switzerland)
2010 July:

As lead programmer on


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2nd Prize in Game Design
in the Microsoft Imagine Cup 2010 (Poland)
2010 Feb - June:
Worked on a highly optimised, yet adjustable particle system implementation and SSE for

'Racer' - wwww.racer.nl.

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Graphics Programmer (Internship)
at Cruden B.V. (The Netherlands)

As lead programmer on


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Finalist in Game Development
in the Microsoft Imagine Cup 2009 (Egypt)


2018 - 2019: AI @ Home (micro degree)
at University College HoWest, dept. PIH.
2006 - 2010:

Graduated with honours
bachelor Digital Arts and Entertainment
at University College HoWest, dept. PIH.
2004 - 2006: 2 years of Industrial ICT
at VTI Waregem
2000 - 2004: 4 years of Industrial Sciences
at Sint-Niklaasinstituut Gemeente Zwevegem

Code samples

Code Samples on demand. Please get in touch.